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Our Favourite Tabletop Games (2021 Edition)
A few months ago, my students and I were surprised to learn that some of my colleagues have been waiting for a game-related blog post with recommendations - both video games and tabletop games. Since our combined list is long, I’ll split this into two posts, sharing some of our favourites. First up: tabletop games.
A few months ago, my students and I were surprised to learn that some of my colleagues have been waiting for a game-related blog post with recommendations - both video games and tabletop games. You see, over the years, I have attracted music students who share some of my geeky interests: gaming, anime, manga, sci-fi and fantasy stories.
Our piano parties include gaming after everyone’s performances. Plans are in the works for joint-studio Minecraft parties with my brother’s studio. We all love our games.
Since our combined list is long, I’ll split this into two posts, sharing some of our favourites. First up: tabletop games.
Some of My Favourite Tabletop Games
I have played countless games through the years with family, friends, and students. The Calgary Comic & Entertainment Expo, G33kmoot, FallCon, and Wil Wheaton’s Tabletop series have introduced me to some really neat games.
It’s very difficult to narrow this list down. These are just some of my favourites. They are games that I like to come back to, time and time again:
Clank! Series (2 - 4 Players, Ages 12+): Both Clank! and Clank! in Space are deck-building games. In the original, players raid a dungeon’s lair to steal some of its loot. At some point, the dragon becomes enraged and it becomes a race back up to the surface. In the sequel, players are sneaking around the evil Lord Eradikus’ spaceship, Eradikus Prime. Players hack into the ship’s system to find the evil lord’s artifacts and try to make it out in an escape pod with some loot.
Clank! In Space. Credit: R-M. Arca.
Seven Card Samurai (2 - 8 Players, Ages 9+): Seven Card Samurai is a favourite among members of Ka Muso Kai Calgary and the Edmonton Iaido Club. You know all samurai virtues that are represented by each of our hakama pleats? Those get thrown out the window as we steal rice and fight each other in this exciting card game.
Using Bandits and Ninjas to steal each other’s rice in Seven Card Samurai. Credit: R-M Arca.
Forbidden Series: In Forbidden Desert (2 - 5 Players, Ages 10+), players are members of an archaeological team, tasked with finding the parts to an ancient flying machine. It soon becomes a race against the clock as our sole mode of transportation crashes. Players must work together to find the parts and escape before the desert swallows them up.
Searching for an ancient flying machine before the desert buries us alive! Credit: R-M Arca
Forbidden Island (2 - 4 Players, Ages 10+) is also a co-operative game. Players work together to collect treasures before the island completely sinks, taking them with it!
Seeking treasure from the Forbidden Island. Credit: R-M Arca.
Castle Panic (1 - 6 Players, Ages 10+): Castle Panic is a cooperative tower defense game. Players work together to defend the castle from an onslaught of monsters that are trying to storm the castle. Expansions are available.
The monsters are coming! Credit: R-M Arca
Dominion Series (2 - 4 Players, Ages 13+). Since Dominion first came out in 2008, there have been multiple expansions. In this deck-building game, you are the monarch of a kingdom, seeking to build your realm up to a dominion. Standing in your way are the neighbouring kingdoms, seeking to build up dominions of their own.
One of my classmates from Japanese class had a turn that took around 20 cards to complete. Credit: R-M Arca
Defenders of the Realm (1 - 4 Players, Ages 13+): Defenders of the Realm is an adventure/fantasy game with lots of moving pieces. You and your fellow heroes defend the kingdom from dragons, demons, orcs and the undead who threaten to take over the land. Build your team of magicians, the tank, swords people, healers, archers...you know, the typical role-playing (RPG) team.
Defending Monarch City from Orcs, the Undead, Dragons, and Demons. Credit: R-M Arca
7 Wonders (2 - 7 Players, Ages 10+): This is a game I would not recommend to new gamers, just because the game mechanics are a little more complicated than the games I’ve mentioned so far. However, once you get into it, 7 Wonders is a very exciting game.
As the leader of one of the great cities of the Ancient World, you are building your city to last the ages - develop trade routes, build your army, build universities, invade your neighbours, etc. Choose your strategy and build your empire.
Honourable Mentions
The following games have been fun to play at games nights:
Machi Koro (2 - 4 players, Ages 10+): With the roll of a die and your growing deck of cards, build your city to become the biggest in the region. Multiple expansions are available.
Tales & Games: The Hare & the Tortoise (2 - 5 players, Ages 7+ ): Based on Aesop’s Fable of the tortoise and the hare, you bet on who will win the race in this cute card game.
Ticket to Ride (2 - 5 Players, Ages 8+): Collect cards and build your train routes. Winner earns the most points. Multiple expansions are available. Online versions are available.
Biblios (2 - 4 Players, Ages 10+): As the abbot of a medieval monastery, one of your responsibilities is to build the best library of sacred books. You are competing against abbots of other monasteries.
Just One (3 - 7 Players, Ages 8+): This is a short cooperative card game. Players try to uncover as many mystery words as possible. Strive to give your teammates unique one word clues to guess from.
Some of My Students’ Favourite Tabletop Games
These are some of the games that my students enjoy playing:
Tsuro (2 - 8 Players, Ages 8+): Play your tiles and follow the path. Try to stay on the board and not run into any of your opponents. Last one standing wins. First of a series.
Follow the path and try to be the last dragon standing. Credit: R-Marca
Dutch Blitz (2 - 4 Players, Ages 8+): A fast paced solitaire-type game. First one to play all their cards wins.
Labyrinth (2 - 4 Players, Ages 8+): Explore the labyrinth in search of treasures. Be careful, though! As the game tiles move, so does your path to the loot. First of a series.
The shifting labyrinth. Credit: R-M Arca
Cat Tower (2 - 6 Players, Ages 6+): Stack the cats as high as you can. The first player to get rid of all the cats in their hand wins.
How high can you go? Credit: R-M Arca
Pandemic (2 - 4 Players, Ages 8+): A cooperative board game in which you and your teammates are part of a team of experts, tasked with saving the world from a viral pandemic. First of a series.
King of Tokyo (2 - 6 Players, Ages 8+): It’s an epic dice-rolling slugfest among monsters to become the King of Tokyo. Win either by being the first monster to earn 20 Victory Points or by being the last monster standing.
Last monster standing. Credit: R-M Arca
Trouble (2 - 4 Players, Ages 4+): Players race to the finish line but a simple dice roll with the Pop-O-Matic can send anyone back to Home Base.
Sorry (2 - 4 Players, Ages 6+): Players race Home but a simple card draw can send you back to the starting line.
Where to Buy Tabletop Games
Support local business! We have several, wonderful game specialty stores in Calgary. Each offers an extensive collection and excellent customer service: Imaginary Wars, Metal Galaxy Social Games & Bistro, Sentry Box, and Games People Play. You can also check out Chapters, Mastermind Toys and The Discovery Hut.
Online, check out these Canadian board game suppliers: Boardgame Bliss, Boardgames N More, and Boardgames.ca.
What are some of your favourite tabletop games? Where do you like to buy your games? Share them in the comments.
Stay tuned for Part 2 - Our 2021 Video Game Playlist.
My First Otafest Aurora - Part 2
Continuing from where I left off, my first Otafest Aurora experience takes you from the Maid Cafe to the Otafest Aurora Gala.
As mentioned in Part 1 of My First Otafest Aurora, it has been a few years since I attended an anime convention in Calgary. There was a lot to see and do. Unfortunately, it was impossible to see everything, so choices had to be made.
Messy Ramune at the Otafest Aurora Maid Cafe
I hooked up with my friends Poohkiez and Krimson Gray to check out the Maid Cafe at around 1:30 p.m. Along the way, we ran into Index, so of course I (as in Misaka) had to have my picture taken with her:
Index looks so happy that Misaka is about to fire off a railgun. Photo by C. Kohl.
We sat with four people from Medicine Hat. Half of us ordered the Ramune Combo, while the other half ordered the Deluxe:
It was their first time to try Ramune. When I demonstrated how to push the marble in, I made a big mess. Perhaps I shouldn't have demonstrated with so much gusto? I still have to give my camera a deep cleaning! >_<
The desserts were delicious, however. Afterwards, we made crafts. Good times.
Later, Krimson said, "I miss the dance routine from Main but the space wasn't there." He echoed my sentiment when he said: "There should be a rule that they have at least one trap. The cross dressing maid guy just makes any Meido Café feel complete."
THWOMP Hosts 'How Do You Cover Video Game Music?'
THWOMP delved into music nerd land by discussing the evolution of video game music, as well as the process of transforming 8- and 16- bit music into a rock band arrangement. It was fascinating to hear about how the retro game composers had to get creative scoring with only four channels.
In early games, the same track that was used for percussion was also used for sound effects. That explains why the drums cut out once in a while.
Originally, video game music had to be transcribed by ear, pencil and paper. It was a time consuming process. Now, music can be transcribed with the aid of a music emulator.
On the Photo Booth and Wandering Aimlessly
I had to run to the Cosplay Pageant Awards. They were just giving out the Best Group Award when I arrived. The judges commented on how impressed they were that all entrants worked on their costumes. Not a single entry was a ready-made costume. Congrats to all the winners!
Afterwards, I wound up at the Christmas Cosplay Photo Booth. I had a delightful chat with a crossplaying loli. He had a tough time finding his swanky white boots.
There, I also met Lag from Letter Bee:
I was told that "Lag's" sister made the costume in under a month. Putting the bee insignia on the cap was the most time consuming part. Lag gave me a cute letter.
Aka Maple took the photos at the Cosplay Booth. I can't wait to see mine. The photographer informed me that everyone's photos will be posted on Otafest's Facebook Page.
The Otafest Mixer and Mingler (A.K.A. "speed dating") got off to a slow start. The room was packed with much younger folk than I, with no drinks in sight. Hopefully, the drinks weren't too far behind. I, however, decided to keep moving.
Next stop: An Introduction to Ballroom Dancing. That was pretty popular too.
Back to THWOMP for the THWIMP Jam Session. The band took some requests and gave a sampler of group's upcoming CD. The new album will be released in the spring.
I left early to catch "How to Survive Cons", which unfortunately, was cancelled. I asked Gareth Lypka, Otafest Public Relations, about it. Either the notice was posted after I left or the information didn't get to organizers in time. Gareth explained further: "The majority of our panels are run by our fans and this sometimes they bail on us. We are usually pretty on top of making sure the schedule is updated but sometimes there are misses. It's just a part of running a event." He added, "The majority of our panelists are pretty dedicated to their craft and are very reliable."
The Otafest Aurora Gala and Eating in the Dark
Krimson and I stuck around for the Gala and bit Poohkiez good night. We made some new friends over a great discussion about various facets of otaku culture. In the dark. The lighting was extremely dim. Most of my tablemates and I took a photo of our plate to help identify where everything was on the plate.
Perhaps, had the lighting been better, we would have noticed that someone stole our Kiku's entire place setting. It was all sorted out in the end.
Dessert, tea and coffee was served in the lobby while organizers transformed the hall into a dance floor. We wound up chatting more than dancing.
Here is the video from the Otafest Aurora Cosplay Showcase by OTL Productions:
Otafest Aurora - The Verdict
Organization, for the most part, was really good. Two of my companions reported that the on-site registration was "easy". Both Krimson and I pre-registered, so it was really easy for us. My guess is that Del arrived later than the rest of us and got caught in a wave.
I liked how the events were spread out over five floors. That was done to minimize crowding issues. However, my companions and I all noted that the Vendor Room and Artists' Alley were congested throughout the day. We agreed that it would be nice to have larger area for these places in future conventions.
Poohkiez summed it up nicely: "I liked the fact that there were a variety of presentations and things to do, from anime to 'So you want to go to Japan' to the Maid Cafe to the Gala."
Perhaps Del has voiced the sentiments of several otaku: "It would be great if the convention was just a bit longer," she said. "One day conventions are a bit too short and sweet for my taste. If it were longer, it would provide more for the attendees to do and frankly, I believe it would generate more interest in the con overall."
All in all, Otafest Aurora was a great anime convention in Calgary. Short and sweet.
Part 1 of My First Otafest Aurora | My Otafest Aurora Review on Examiner.com | My Otafest Aurora Photo Album
My First Otafest Aurora - Part 1
A look at my first Otafest Aurora anime convention in Calgary and all the things I checked out: from panels to cosplay and from video game music to the Gala.
I must confess, it's been a three years since my last anime con. When I became a Calgary Events Examiner, I decided that now, I have an excuse to attend every music geek, pet geek and geeky geek event that I can squeeze into my schedule. So now, it IS my job and my duty to other geeks to go and report it! First up: Otafest Aurora. A huge thank you is in order (as well as full disclosure is required in these matters). I did purchase a general admission ticket and asked Gareth Lypka of Otafest Public Relations to let me know if anyone had a gala pass they had to get rid of. Well, one did become available and I was given a Gala Pass. どうも ありがとう ございました ("doumo arigatou gozaimashita") to the Otafest Staff for my reviewer's pass.
For those of you just tuning in, Otafest Aurora is a one-day Calgary anime convention. This year, 1,176 otaku attended the event on Saturday, November 30, 2013 at the U of C's downtown campus. That's twice as many as last year's anime con.
Otafest Aurora, formerly called "Otafest Lite" is a chibi version of the main Otafest Convention, held on the May long weekend. This is the second year that Otafest Aurora has taken place.
First Stop: The Otafest Aurora Vendor Room
When I arrived at 11 a.m., the Vendor Room was a happening place. There were 40 vendors at this year's anime con. It was a little cramped at times, so it was good to go a couple of different times.
My first stop was to say hi to Cindy, my classmate from the Calgary Japanese Language School. Her booth was extremely busy. Cindy-san said that didn't have a chance to get all her merchandise on the tables when the first wave of customers came.
I was good. Really good. I didn't buy much and I didn't break the bank. However, I did buy items that I know I'll get a lot of mileage out of.
At the Nerd Loft, I purchased a Shingeki no Kyojin Survey Corps patch. I was debating over whether to get the full set in anticipation of a SnK cosplay, but after speaking with several of the SnK cosplayers, decided that an Attack on Titan cosplay is beyond my time and abilities to put together.
I picked up a pixelated Charizard and Bulbasaur for a Christmas gift. Note to self, I must contact Chelsea Kerr of Pixel Clips to commission Volpix and Squirtle.
My biggest purchases were my Fullmetal Alchemist Watch set and my Otafest Aurora hoodie. I've wanted an FMA pocket watch for ages! It really didn't take much to convince me and the otaku after me to buy a set each. Arigatou, Random Array!
My Otafest Aurora Hoodie is so warm. It's perfect for a week like this one. Gareth said that the hoodies are American Apparel, so they are very good.
My final purchase was a fuzzy Domo-kun tote bag. A steal of a deal at $10.
Cosplay and More Cosplay
I saw some incredible cosplay throughout the day. The fact that so many were hand made was simply incredible. These are some of the cool cosplay outfits I saw:
Travelling to Japan with Jessica Roh
Jessica Roh from Anything Goes, gave an informative presentation on 10 things we need to know before we travel Japan. In actuality, her tips are good for travelling anywhere:
Plan and prepare: Do your research. Ask yourself the W5 (who, what, where, when, why, how)
Get immunized
Be early for everything
Pack less
Protect your important documents
Learn key phrases in Japanese (or the native tongue of your destination)
Arrange for someone trustworthy to take care of things at home
Pre-book your accommodation
Book tours in advance
Document everything
This is just Part 1. Click on the following links to check out the rest of my first Otafest Aurora experience: Part 2 of My First Otafest Aurora | My Otafest Aurora Review on Examiner.com | My Otafest Aurora Photo Album
Getting Excited for Otafest Aurora 2013
Calgary geeks have 13 days to get ready for Otafest Aurora. This one-day anime convention in Calgary takes place on November 30, 2013 at the University of Calgary's downtown campus. I've taken a quick perusal of the schedule and it looks sufficiently geeky. Enough to satisfy many an otaku.
It's been a couple of years since I've attended an anime convention in Alberta (life gets in the way of serious geeking out, sometimes). So I was quite excited to hear about some of the events planned for Otafest Aurora 2013 (formerly "Otafest Lite"), which takes place on Saturday, November 30, 2013 at the University of Calgary's downtown campus.
For instance, I don't recall there ever being a gala at this Calgary anime convention, complete with dinner and entertainment. With it costing $40 for the Otafest Aurora Gala, I have a feeling that there will be a good chance of geeking out with my contemporaries. The Otafest Mixer and Mingler and an Introduction to Ballroom Dancing are other new-to-me events.
Special guests Andrea Libman (My Little Pony, DragonTales, The New Adventures of Madeline) and Tabitha St. Germain (My Little Pony, Death Note, Barbie Thumelina) will be hosting a session on voice acting and will be available for autographs. My pals from the Nintendo cover band THWOMP will be performing and hosting a panel. The timing is wonderful, seeing as they are currently recording their latest album and will have new music and experiences to share.
There are also staple events for Otafest, Otafest Aurora and other anime conventions, such as the cosplay contest, AMV's, the vendor room, improv, video games and Otafest Idol. Then of course, there are anime viewings.
Tickets for this one-day Calgary anime convention are $20 festival admission and $60 for festival admission plus Gala pass. For Otafest Aurora's complete schedule, map and tickets, head to Otafest's website. I'll be reviewing this Calgary event on Examiner.com. それを楽しみにしてください!
Piano Parties: Giving music students a comfortable place to perform, learn and socialize
Piano parties are one of the popular events at my studio. This year's piano parties got off to a grand start with the Halloween Piano Party.
Last year, inspired by music educators who host social events and informal performances for their students, I jumped on this creative music teaching idea. I offered three piano parties to my students, which fast became one of the most popular events of the year. Last weekend, I hosted the first one of the 2013/14 year. It was a Halloween Piano Party. All of my students came in costume and brought treats to share. I supplied a meat and cheese tray, juice and games.
The students who arrived first created their own ice breaker. One of the questions was "If you could have a superpower, any super power in the world, what would it be?"
My students and I played one spooky song each. For most of us, we performed one of the pieces I assigned as a Sight-Reading Challenge. They did well.
Me, on the other hand, performed something I hadn't run through for a few days and had to compete with kids and canine assistant who were all excited about the arrival of two more students. It became a case study on playing with distractions.
Then, I introduced my music students to some tabletop games that most had never seen before. On one hand, I was thinking of giving them a break from music games. Later, after reading that my colleague, Diane Hidy often does puzzles with potential students, I realized that I had a golden opportunity to see how my students think.
We started with Labryinth. It's a 3D maze game, in which the players race to find the treasures. Of the four newbies, one caught on very quickly. Another couldn't care less, while the other two had an extremely tough time planning their moves because they couldn't seem to visualize what their next move should be. At least, not without someone (either myself or my other two students who have played the game before) pushing a tile in to show them possible cause and effects. It was a game where my visual, creative thinkers dominated.
The second game was the undisputed favourite: Tsuro. It's a tile-based game in which you try to be the last dragon flying on the board. Each tile contains four lines; four possible paths to follow. All of my students latched onto the concept fairly quickly. The two who struggled with Labyrinth had an easier time because they could fiddle with the tiles and pretend to lay it down to see where the path would lead.
And yes, they started to think ahead, asking themselves: "If I put the tile down like this, what is my dragon's path?" Not all of them. One of them left things to chance.
The third game I introduced them to was King of Tokyo. It's a dice and card game in which monsters take pot shots of each other. The victor is either the first monster to reach 20 victory points, or the last monster standing.
One thing I learned with the games is not to spend too much time with the rules. I gave the kids the objective of the game, general actions and then had them jump in. With King of Tokyo, I explained what their dice rolls gave them, answered the questions about the cards and then let them decide what to do.
One student left King of Tokyo to return to Tsuro, leaving two boys and one girl. My female student was starting to think strategically but her monster was killed off early in the game. She too, returned to Tsuro.
That left the two boys who were looking forward to being monsters to enjoy an epic slugfest to their hearts' content. Neither were thinking of victory points, opting to just continually take pot shots at each other.
In short, I learned three things. First, the visual and creative thinkers were most successful at the games. Second, the ones who thought strategically were also my students who are more detail oriented and third, the one who didn't really care about strategy is also the one who has the most problems with timing. He was also the most enthusiastic about being a monster.
All in all, my music students had a fun time. They all cheered each other on when they performed. They ate a balance of sugar and healthier food and they thoroughly enjoyed themselves with the tabletop games.
I relished in the opportunity to give them a relaxed performance opportunity, another way to see how they think and to share with them some fun games that they could enjoy with their family and friends. The piano party continue to be one creative teaching idea that is worth repeating again and again.
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