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My First Otafest Aurora - Part 2

Continuing from where I left off, my first Otafest Aurora experience takes you from the Maid Cafe to the Otafest Aurora Gala.

As mentioned in Part 1 of My First Otafest Aurora, it has been a few years since I attended an anime convention in Calgary. There was a lot to see and do. Unfortunately, it was impossible to see everything, so choices had to be made.

Messy Ramune at the Otafest Aurora Maid Cafe

I hooked up with my friends Poohkiez and Krimson Gray to check out the Maid Cafe at around 1:30 p.m.  Along the way, we ran into Index, so of course I (as in Misaka) had to have my picture taken with her:

Index looks so happy that Misaka is about to fire off a railgun. Photo by C. Kohl.

We sat with four people from Medicine Hat. Half of us ordered the Ramune Combo, while the other half ordered the Deluxe:

It was their first time to try Ramune. When I demonstrated how to push the marble in, I made a big mess. Perhaps I shouldn't have demonstrated with so much gusto? I still have to give my camera a deep cleaning! >_<

The desserts were delicious, however. Afterwards, we made crafts. Good times.

Later, Krimson said, "I miss the dance routine from Main but the space wasn't there." He echoed my sentiment when he said: "There should be a rule that they have at least one trap. The cross dressing maid guy just makes any Meido Café feel complete."

THWOMP Hosts 'How Do You Cover Video Game Music?'

THWOMP delved into music nerd land by discussing the evolution of video game music, as well as the process of transforming 8- and 16- bit music into a rock band arrangement. It was fascinating to hear about how the retro game composers had to get creative scoring with only four channels.

In early games, the same track that was used for percussion was also used for sound effects. That explains why the drums cut out once in a while.

Originally, video game music had to be transcribed by ear, pencil and paper. It was a time consuming process. Now, music can be transcribed with the aid of a music emulator.

On the Photo Booth and Wandering Aimlessly

I had to run to the Cosplay Pageant Awards. They were just giving out the Best Group Award when I arrived. The judges commented on how impressed they were that all entrants worked on their costumes. Not a single entry was a ready-made costume. Congrats to all the winners!

Afterwards, I wound up at the Christmas Cosplay Photo Booth. I had a delightful chat with a crossplaying loli. He had a tough time finding his swanky white boots.

There, I also met Lag from Letter Bee:

I was told that "Lag's" sister made the costume in under a month. Putting the bee insignia on the cap was the most time consuming part. Lag gave me a cute letter.

Aka Maple took the photos at the Cosplay Booth. I can't wait to see mine. The photographer informed me that everyone's photos will be posted on Otafest's Facebook Page.

The Otafest Mixer and Mingler (A.K.A. "speed dating") got off to a slow start. The room was packed with much younger folk than I, with no drinks in sight.  Hopefully, the drinks weren't too far behind. I, however, decided to keep moving.

Next stop: An Introduction to Ballroom Dancing. That was pretty popular too.

Back to THWOMP for the THWIMP Jam Session. The band took some requests and gave a sampler of group's upcoming CD. The new album will be released in the spring.

Dancing Characters

I left early to catch "How to Survive Cons", which unfortunately, was cancelled. I asked Gareth Lypka, Otafest Public Relations, about it. Either the notice was posted after I left or the information didn't get to organizers in time. Gareth explained further: "The majority of our panels are run by our fans and this sometimes they bail on us. We are usually pretty on top of making sure the schedule is updated but sometimes there are misses. It's just a part of running a event." He added, "The majority of our panelists are pretty dedicated to their craft and are very reliable."

The Otafest Aurora Gala and Eating in the Dark

Krimson and I stuck around for the Gala and bit Poohkiez good night. We made some new friends over a great discussion about various facets of otaku culture. In the dark. The lighting was extremely dim. Most of my tablemates and I took a photo of our plate to help identify where everything was on the plate.

Perhaps, had the lighting been better, we would have noticed that someone stole our Kiku's entire place setting. It was all sorted out in the end.

Dessert, tea and coffee was served in the lobby while organizers transformed the hall into a dance floor. We wound up chatting more than dancing.

Here is the video from the Otafest Aurora Cosplay Showcase by OTL Productions:

Otafest Aurora - The Verdict

Organization, for the most part, was really good. Two of my companions reported that the on-site registration was "easy". Both Krimson and I pre-registered, so it was really easy for us. My guess is that Del arrived later than the rest of us and got caught in a wave.

I liked how the events were spread out over five floors. That was done to minimize crowding issues. However, my companions and I all noted that the Vendor Room and Artists' Alley were congested throughout the day. We agreed that it would be nice to have larger area for these places in future conventions.

Poohkiez summed it up nicely: "I liked the fact that there were a variety of presentations and things to do, from anime to 'So you want to go to Japan' to the Maid Cafe to the Gala."

Perhaps Del has voiced the sentiments of several otaku: "It would be great if the convention was just a bit longer," she said. "One day conventions are a bit too short and sweet for my taste. If it were longer, it would provide more for the attendees to do and frankly, I believe it would generate more interest in the con overall."

All in all, Otafest Aurora was a great anime convention in Calgary. Short and sweet.

Part 1 of My First Otafest Aurora | My Otafest Aurora Review on Examiner.com | My Otafest Aurora Photo Album

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My First Otafest Aurora - Part 1

A look at my first Otafest Aurora anime convention in Calgary and all the things I checked out: from panels to cosplay and from video game music to the Gala.

I must confess, it's been a three years since my last anime con. When I became a Calgary Events Examiner, I decided that now, I have an excuse to attend every music geek, pet geek and geeky geek event that I can squeeze into my schedule. So now, it IS my job and my duty to other geeks to go and report it! First up: Otafest Aurora. A huge thank you is in order (as well as full disclosure is required in these matters). I did purchase a general admission ticket and asked Gareth Lypka of Otafest Public Relations to let me know if anyone had a gala pass they had to get rid of. Well, one did become available and I was given a Gala Pass. どうも ありがとう ございました ("doumo arigatou gozaimashita") to the Otafest Staff for my reviewer's pass.

For those of you just tuning in, Otafest Aurora is a one-day Calgary anime convention. This year, 1,176 otaku attended the event on Saturday, November 30, 2013 at the U of C's downtown campus. That's twice as many as last year's anime con.

Otafest Aurora, formerly called "Otafest Lite" is a chibi version of the main Otafest Convention, held on the May long weekend. This is the second year that Otafest Aurora has taken place.

First Stop: The Otafest Aurora Vendor Room

When I arrived at 11 a.m., the Vendor Room was a happening place. There were 40 vendors at this year's anime con. It was a little cramped at times, so it was good to go a couple of different times.

My first stop was to say hi to Cindy, my classmate from the Calgary Japanese Language School. Her booth was extremely busy. Cindy-san said that didn't have a chance to get all her merchandise on the tables when the first wave of customers came.

I was good. Really good. I didn't buy much and I didn't break the bank. However, I did buy items that I know I'll get a lot of mileage out of.

At the Nerd Loft, I purchased a Shingeki no Kyojin Survey Corps patch. I was debating over whether to get the full set in anticipation of a SnK cosplay, but after speaking with several of the SnK cosplayers, decided that an Attack on Titan cosplay is beyond my time and abilities to put together.

I picked up a pixelated Charizard and Bulbasaur for a Christmas gift. Note to self, I must contact Chelsea Kerr of Pixel Clips to commission Volpix and Squirtle.

My biggest purchases were my Fullmetal Alchemist Watch set and my Otafest Aurora hoodie. I've wanted an FMA pocket watch for ages! It really didn't take much to convince me and the otaku after me to buy a set each. Arigatou, Random Array!

My Otafest Aurora Hoodie is so warm. It's perfect for a week like this one. Gareth said that the hoodies are American Apparel, so they are very good.

My final purchase was a fuzzy Domo-kun tote bag. A steal of a deal at $10.

Cosplay and More Cosplay

I saw some incredible cosplay throughout the day.  The fact that so many were hand made was simply incredible. These are some of the cool cosplay outfits I saw:

Magic Armor Link #2

Travelling to Japan with Jessica Roh

Jessica Roh from Anything Goes, gave an informative presentation on 10 things we need to know before we travel Japan. In actuality, her tips are good for travelling anywhere:

  1. Plan and prepare: Do your research. Ask yourself the W5 (who, what, where, when, why, how)

  2. Get immunized

  3. Be early for everything

  4. Pack less

  5. Protect your important documents

  6. Learn key phrases in Japanese (or the native tongue of your destination)

  7. Arrange for someone trustworthy to take care of things at home

  8. Pre-book your accommodation

  9. Book tours in advance

  10. Document everything

This is just Part 1. Click on the following links to check out the rest of my first Otafest Aurora experience: Part 2 of My First Otafest Aurora | My Otafest Aurora Review on Examiner.com | My Otafest Aurora Photo Album

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My First FallCon

It was short but sweet. My first FallCon was an adventure that was the highlight of my tabletop gaming extravaganza weekend.

I first heard about FallCon two years ago through one of my friends in Japanese class. At the time, I was intrigued, but for whatever reason, didn’t go. This year was different. Over the summer, I explored some new tabletop games with friends and at GeekMoot. I wanted to explore more games.

It would have been nice to attend the entire convention (September 27 - 29, 2013) but alas, time is so short. I only had time to attend the session on Saturday afternoon. Since it was my first time, I decided to register for Open Gaming.

This was a little different from GeekMoot. Upon registering for FallCon, you are basically reserving a seat, which becomes especially important when one of the featured games is running. You can see how many spaces are available at a table when you view your account. Or, if you're on the waiting list, you can see what position you are in.

It was just an adventure getting there. The venue is on the opposite end of town from where I live. Couple that with the fact that I was coming up from High River where I was visiting family - combo that with Deerfoot Trail being reduced to single lane traffic, starting at 22X - level that up with the fact that the detour ended in me overshooting my destination and backtracking through neighbourhoods I never knew existed - and you get one grumpy panda.

Now, don’t you tell me to turn on Google Navigation. My Android doesn't really get along with Google Maps or Google Navigation and I prefer using landmarks. Besides, I’m a hard copy map gal in the end. Guess what I forgot to print off that morning?

I was relieved to finally pull into the very full parking lot at the Commonwealth Centre and even more relieved to meet up with a friend’s hubby in the parking lot. He gave me the lay of the land upon entry: vendors here, food there, registered games right by the vendors and open gaming tables as far as the eye could see. In the very far corner, my friend and other volunteers were busy at the Games Library.

Speaking of the Games Library, what an impressive sight! There were over 690 tabletop games (some multiples). What was even more amazing was the fact that the majority of those games belong to one person.

FallCon26's Games Library

My first stop was to the two vendors. The one game I didn’t purchase during my shopping spree was King of Tokyo. I’ve been itching to stomp around, kaiju style ever since GeekMoot but Imaginary Wars and Sentry Box were sold out when I went. I bought it from Boardgames.ca .

We caught up with my friend and then went in search of a table looking for players. These tables were denoted by an orange cone. Other tables sported a red cone, which meant that the players were in search of a teacher.

First up: Tzolk’in: The Mayan Calendar. The basic premise is similar to some games that I’ve played - build your kingdom/domain/land, gather resources, care for your people. However, the layout is quite different:

There’s a quite a bit more to the game. I was actually glad that our teacher (my friend’s hubby) had to explain the game three times, although I did feel badly for him. Since I was the first newbie at the table, I got the spiel, with added information, three times. Once he finished giving the rundown, another person showed up and then another.

There are six interconnected gears. On your turn, you can either place your workers on the lowest available spot in a wheel, or take them off so that you can reap the benefit granted for being in that spot. The wheels turn as the calendar advances, so your workers go around, stopping at different spots. It’s a waiting game to obtain a particular item, be it a building resource, corn to feed your workers, the right to build, an extra worker, etc.

Through all the action, you are trying to gain Victory Points. These are achieved in various ways, such as erecting buildings and temples, traversing the big blue wheel and moving up the temple levels as you gain favour with the Mayan gods.

Make sure you keep enough corn to feed your people otherwise, you will lose favour with the gods. I wound up with negative points for a while because of that.

If you need extra corn, one way you can get corn is to take control of the Headdress. You gain whatever corn has built up in the kitty AND you get control of the calendar. You can move time forward one day or two. You can also move the calendar backwards, in hopes of positioning your workers in a better spot on the gears.

It’s a neat game, but we three newbies readily agreed that it’s hard to get our brain around. It’s a game I’d like to try a few more times with a more experienced player as a guide before attempting to play it with me trying to be the coach.

It’s also one of the longer games too. The Boardgame Geek estimates gameplay at 90 minutes.

While we were playing, my nose was bombarded with delectable scents from the kitchen. People were ordering not just burgers and fries, but lasagna and Shepherd’s Pie. Oh so yummy. However, I made do with popcorn as I had dinner plans.

Next game: Bruges (pronounced “broozh” or “”brugguh”). It’s a city in Belgium. The game is set in Bruges during the Renaissance. Players are wealthy merchants competing to be Number 1. This is achieved by earning a high reputation on the scale, building as many buildings and canals as you can and having as many highly valued people out in your neighbourhood.

I was joined by a gentleman from BC and two ladies. The two ladies were familiar with the game.

Gameplay consists of four phases. In the first, we built our hand from the two decks of cards. The cards have colour-coded houses on one side and people on the other.

Phase 2 involves Player 1 rolling the coloured dice. The colours correspond with the works and the houses. If a player rolls a “5” or a “6”: watch out! Everyone gets struck with misfortune, such as pestilence or fire, earning a Threat Marker. Then, players can decide whether or not they want to pay the fee shown on the designated die to move up the Influence (or “Reputation”) Track.

In Phase 3, the players go around the table, playing their hand. Players can build canals or buildings, recruit workers, put workers in their buildings and activate an action listed on a card that’s in your neighbourhood.

In the final phase, players determine “majorities”. That is, you determine who’s the winner of that round in terms of canals, people and influence.

The decks are then passed to the next person. He or she becomes the Player 1 for the new round.

It’s straightforward enough. In some ways, I like it better than Dominion because of all the extra parts. You have your workers, gilder, cards and game piece. The combination of using cards and dice is neat as well.

Gameplay is listed at 60 minutes, but I’m sure we took longer than that. I think we were actually closer to 90 minutes. We missed out on the auction (which sounded quite lively). However, we were all committed to completing the game.

My first FallCon was short and sweet. The registration process was straight forward. The scheduling was varied. The cone system was brilliant. That Games Library simply blew me away. Everyone I played with or spoke to was extremely friendly and helpful.

And so ended my first FallCon experience, but not my gaming weekend. You see, my tabletop extravaganza began Friday night with a game of Pandemic. My brother and I wanted to see if we could save the world in a two-player scenario. Not only did we develop cures for all four dreaded diseases, we decided to keep playing until we eradicated all those nasty cubes from the world map.

The outbreaks started in Asia. We decided that it was fitting that we end up back in Asia. After we traversed the globe, treating and curing the world of Bugger Black, Bad Blue, that Darn Red and the Pesky Yellow diseases, we met up in Tokyo so our game pieces could party it up in Akihabara.

Sunday, we cracked open King of Tokyo. It was a fierce family fight amongst our kaiju, with each member employing a different gaming strategy. It was a bloody battle, coming back from 3 HP, but Mekka Dragon and I were victorious.

King of Tokyo

Now, it’s another year until FallCon 27. Thankfully, there are various tabletop gaming meetup groups, Gamer Sundays at Dickens’ Pub and of course, as many gameplay opportunities we can squeeze in with family and friends.

If you’d like to check out any of these games, head to a specialty gaming store. In Calgary, we have several, including Imaginary Wars, Revolution Games and Music and The Sentry Box. Otherwise, check out Amazon (click on the game links above) or GermanGames. If you have a favourite tabletop gaming store, feel free to share in the Comments section.

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Highlights from the 2013 Calgary Omatsuri

We couldn't have asked for a better day for the third-annual Calgary Japanese Festival. I had a blast documenting the Omatsuri and interviewing the performers. Check out the first article in my 2013 Omatsuri series.

The 2013 Calgary Japanese Festival - the Calgary Omatsuri - has come and gone. It was a splendid event, with a wide range of programming, entertainment and demonstrations to give attendees of a taste of Japanese culture, history and traditions. We could not have asked for a better day. It was sunny (most of the time) and it was hot on August 17, 2013.

As I mentioned in my last post, Omatsuri Entertainment Director, Kathleen "Irulanne" Boucher asked me to document the Japanese Festival and to interview as many performers as I could. It made for a long day, but I had a blast! たのしかった です。

I did a bit of an experiment with the recording. My gear for the day comprised of my GoPro Hero2 camera, my keitai (used as a wi-fi remote/viewing screen) and my Zoom H2 portable recorder (used as an external microphone). The fish eye effect was rather neat with the GoPro. I even managed to film while dancing the Tanko Bushi, although I got motion sickness from just watching the clip when I started moving the camera as a shovel. Not to worry, I didn't include that part in my vlog.

The interviews were great. I managed to interview Martial Simard (shakuhachi), Dave Rathnow, Roku-Dan Iaido practitioner and instructor at Shin Ken Kai Nobara, Midnight Taiko Kai, Mizue Asai-Kaufmann and Kaori Akiyama (koto players), Anything Goes, the Kotobuki Senior Group, two musicians from the Jpop and Anime Talent Show and finally, the Minyo Dancers from Lethbridge, They will form the next few posts.

I was quite sad to hear that the the sword making demonstration was cancelled. In hindsight, it would have been very difficult for me to cover that session AND all the programming outside.

The children's games, such as this one pictured below, sold out quickly:

Inside, there were several booths, showcasing Japanese handcrafts, tea, snacks and the Calgary Japanese Community Association's history project: Okage Sama De ("I Am Because of You"). Some of the events that took place inside included an ikebana demonstration as well as a green tea presentation.

Making its debut at the Calgary Omatsuri was the Shogun Grill Food Truck, run by the family that owns Foster's Bakery. The takoyaki was so flavourful and tender:

Gomen! I forgot to take a food porn shot of my okonomiyaki and my mochi balls.

All right, without further ado, here's my first vlog of Calgary Omatsuri highlights on my new otaku/geek awesomeness channel on YouTube, ChibiSamuraiTV:

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The Moving Instant at The BeatNiq Review, February 4 and 5, 2011

Another review brought over from Suite101. Jason Graham, Stefano Valdo, Gavin Sorochan and Steve Fletcher delivered impressive performances at the BeatNiq on February 4 & 5, 2011.

Grunge met jazz, jazz rock, bebop and gospel when the The Moving Instant, took to the stage at The BeatNiq Jazz and Social Club on Friday, February 4, 2011. They performed a number of original compositions and standards.

The group, comprised of Jason Graham, Stefano Valdo and Gavin Sorochan looked at home on stage at The BeatNiq Jazz and Social Club when they performed. The jazz fusion trio welcomed guest musician Steve Fletcher on keyboards.

Grunge, Bebop and Mindblowing Licks in the First Set

“Track 1”, written by Jason Graham is a jazz rock number that was reminiscent of some classic Santana songs. While Graham's solo on electric guitar was edgy and very rock influenced, Steve Fletcher's hummingbird-like solo contained elements of bebop.

“I'm a product of the grunge era,” admitted Graham before playing another original work called “Facelift”. He confessed to the audience that he grew up listening to the Stone Temple Pilots and other influential grunge bands. “Facelift” was the group's tribute to the Stone Temple Pilots.

“Crisis at Christmas” is a number written by bassist Stefano Valdo, who performed on a fretless bass. This was one of the few slow numbers on the programme. The melancholy timbre gradually built up momentum.

Gavin Sorochan's drum solo was riveting. The driving beat metamorphosed into equally driving rolls and complex rhythms. Just as mesmerizing was Sorochan's expressiveness at his instrument.

The group wrapped up the first set with a John Scofield number, “Filibuster”. Also featured in the first set was another Jason Graham number, “Nothing Crass”.

Funky Grooves, Gospel and Standards Mark the Second Set

The Moving Instant launched the second set with a cover tune called “Crash Course”. Graham's guitar solo weaved at a moderate pace before gathering steam. Valdo, who switched to a fretted electric bass, played a funk-influenced solo. The guitars comped with a rock groove throughout Sorochan's drum solo.

“BFD” was written by Graham and Valdo. This began with a driving drum riff before the other instrumentalists joined in. This number evoked images of video game fight scenes its the aggressive, funk rhythms. Steve Fletcher demonstrated his versatility by switching from a funk groove to a gospel-influenced one in the blink of an eye.

The group ended their show with a John Coltrane classic, “Giant Steps”. “Fast” doesn't begin to describe this number. The tempo and rapidly changing harmonies make this number a challenging one to play (but so much fun to hear). Graham, Sorochan, Valdo and Fletcher did not miss a beat during their rapidly flowing lines. Even at that fast tempo, each musician was able to play some very punchy rhythms.

Also performed in the second set were “Blue in Green” by Miles Davis, “Big Jewel” by Stefano Valdo and “You're Only Young Once” by Jason Graham. For an encore, The Moving Instant played another Miles Davis classic, “All Blues”.

All four musicians demonstrated technical virtuosity, confidence and love for their art. They were evenly matched. For the most part, the balance was good, although there were times that it was hard to hear the keyboard and bass over the drums.

The most frustrating element to the evening was the lack of audience etiquette. At times, it was difficult to hear the bass and keyboards simply because several members of the audience were talking loudly throughout the performances.

Just as disturbing was the small amount of applause after technically demanding solos played with aplomb. There is a difference between background music and performance music. The Moving Instant played the latter, which should have generated more applause than was given.

The Moving Instant Plays the BeatNiq

The Moving Instant is a jazz fusion trio made up of Jason Graham, Stefano Valdo and Gavin Sorochan. The group was formed in 2009. Joining them for this performance was Steve Fletcher on keyboard. All musicians are based in Calgary, Alberta and perform in a number of groups, including the Allistair Elliot Band and the Tricia Edwards Quartet.

Jazz fusion trio The Moving Instant played to a lively crowd at The BeatNiq in Calgary, Alberta on February 4 & 5, 2011. Jason Graham (guitar), Stefano Valdo (bass) and Gavin Sorochan (drums), along with special guest Steve Fletcher (keyboards) delivered technically demanding and impressive solos.

Originally published on Suite101.com on February 7, 2011. Updated August 7, 2013. Please note that the BeatNiq has closed since the original  publication of this article. The venue has since re-opened as The Wine-Ohs.

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